local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 155005301
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 301001
L2_1.gadget_id = 70220100
L3_1 = {}
L3_1.x = 327.54
L3_1.y = 117.863
L3_1.z = 888.835
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 9.104
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.isOneoff = true
L2_1.persistent = true
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 301002
L3_1.gadget_id = 70220005
L4_1 = {}
L4_1.x = 330.938
L4_1.y = 119.779
L4_1.z = 889.6
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 11.382
L4_1.y = 2.013
L4_1.z = 10.097
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 301003
L4_1.gadget_id = 70220005
L5_1 = {}
L5_1.x = 328.554
L5_1.y = 119.05
L5_1.z = 889.606
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 9.922
L5_1.y = 359.711
L5_1.z = 353.994
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 301001
L5_1 = 301002
L6_1 = 301003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
